Typically, when I'm playing a RPG it feels like the same thing over and over again. Basically, the same game, but with a new coat of paint on it. Ex: talk to people in city, go to castle, kill boss, collect item, return to city and go to another castle. Repeat. It has that travel from point A to point B feel in every RPG I've played. Is there anything new the developers can do to keep the RPG genre entertaining? It feels as if we've been stuck in the same cycle for the longest time and remain that way for quite a while. So, what innovative things can RPGs do to keep them interesting?