Xbox 360 Unreal Tournament 3 (X-box 360 version)

Discussion in 'Video Games' started by Spackerchip, May 16, 2008.

  1. Spackerchip

    Spackerchip Registered Member


  2. Mason

    Mason phawq

    It's already on PC and PS3, so It doesn't really sound exciting.
     
  3. Merc

    Merc Certified Shitlord V.I.P. Lifetime

    . . . and it sold miserably, mainly because the PS3 is still shaky and unpopular and the PC doesn't get the attention it used to. Putting UT3 on the 360 can be a great leap for the series because of Xbox Live's popularity.
     
  4. Spackerchip

    Spackerchip Registered Member

    That's precisely why I'm getting it, and it's unlikely to attract a bad community.
     
  5. Merc

    Merc Certified Shitlord V.I.P. Lifetime

    A bad community? What's that supposed to mean? Just because most people who play Halo are fucktards doesn't reduce the quality of the game itself.
     
  6. WiigamerCRO

    WiigamerCRO Registered Member

    Wow its on X360 too i thougt it was cancelled
     
  7. Merc

    Merc Certified Shitlord V.I.P. Lifetime

    You honestly thought they would cancel releasing a big name shooter on the most popular online console gaming system after it failed miserably on PS3 and PC? I don't mean to sound rude, but how did you come up with that? Someone must have lied to you.
     
  8. TimmehD

    TimmehD Registered Member

    Too bad UT3 sucks hardcore. It totally soiled the UT name for me and I'll never touch another Epic game again...

    UT2004 fo' life.
     
  9. Merc

    Merc Certified Shitlord V.I.P. Lifetime

    God I want this game so bad. Seeing it released on 360 while I have empty pockets is heartbreaking.

    :(
     
  10. Mason

    Mason phawq

    Actually the game didn't do well, because of itself, not the platforms it was on. And just because XBox live is popular doesn't automatically mean this'll be popular on it.

    A lot of people thought UT3 was bad compared to UT2k4, since unlike 2k4, UT3 didn't really offer much.
     
    Last edited: Jul 17, 2008

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