M
Mechaknucles
Guest
Category
 Card Name
     Positive effects on deck
     Negative effects on deck
High Level Monster
 Dark Magician of Chaos
  +Major Field Presence, used spell, SS ability,
   -Removed from game once removed from field
 Dark Magician
  +Easy to summon, minor field presence
   -High level for low ATK points
 Dark Magician Girl
  +Low level for 2000-2300
   -cannot stand to most 6 star monsters
Low level Monsters
 Breaker the Magical Warrior
  +destroy with spell trap, Beatstick,
   -non comes to mind
 Gemini Elf (2)
  +Beat Stick, minor field presence
   -no defense in some situations
 Skilled Dark Magician(3)
  + Beatstick, Sac with requirement for powerful card.
   High Defense with high ATK
   -Non to be seen.
 Sangan
  +searcher
   -weak
 Cyber Jar
   +Destroy field, hand refill, evens playing field
   -FLIP effect
 Mystical Elf
  +Good defense, good sacrifice card
   -No offense
 Spirit Reaper
  +Forced hand discard, nearly undestroyable
   -being targeted by anything kills him
 Kuriboh
  +Reduce one monster damage to 0, ("goat control")
   -0 field presence
Spells
  Mystical Space Typhoon
   +quick play, s/t removal
   -none
  Scapegoat
   +defense, Goat Control
   -takes up monster slots
  Metamorphisis
   +Goat Control
   -Only works with goat control
  Magical Dimension (2)
   +Optiontional monster destruction, SS abilty
   -only works for spellcaster
  Lightining Vortex
   +Monster Removal
   -minus card, face ups only
  Smashing Ground
   +monster removal
   -highest defense, face up only
  Nobleman of Crossout
  +removal of face downs, monster removal
   -might destroy ones own FLIP monsters
  Dark Hole
   +Mass removal
   -kills one owns monsters
  Dedication Through Light and Darkness
   +SS Chaos
    -Deck filler, usless after Chaos is removed
  Brain Control
   +Change of Heart effect
    -Face ups only
  Swords of Revealing Light
   +Stops all attacks for three turns from opponent
   -takes up S/T space, can be removed by a card
  Premature Burial
   +Monster Recycled,
    -Equip, can be destroyed
  Heavy Storm
    +Mass S/T removal
    -Can kill one's own S/T
  Monster Reicarnation
    +Reuse monster to hand
    -discard another card from hand.
  Fissure
    +Monster Removal
    -Face ups only
Trap
Call of the Haunted
   +Monster Recycled,
   -Semi-equip, can be destroyed
 Sakurestsu Armor
   +Monster Removal
   -none
 Bottomless trap Hole (2)
   +Monster Removal
   -Does not negate effect of summoning
Torrential Tribute
   +Mass monster Removal
    -Requires a summoning
Super Junior Confrontation
+slight field control, stops one attack and force another monster to strike
 -slightly situational, there weakest might be stronger tham my weakest
 Spell Shield Type-8
    +Stops spell, does not always need a discard
     -none
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 Magic Cylinder
     +Negates an attack, deals attack to opponent
     -does not end the battle phase
 Magical Hats
    +Thins deck, gets rid of fillers, adds defense
     -slightly situational
 Card Name
     Positive effects on deck
     Negative effects on deck
High Level Monster
 Dark Magician of Chaos
  +Major Field Presence, used spell, SS ability,
   -Removed from game once removed from field
 Dark Magician
  +Easy to summon, minor field presence
   -High level for low ATK points
 Dark Magician Girl
  +Low level for 2000-2300
   -cannot stand to most 6 star monsters
Low level Monsters
 Breaker the Magical Warrior
  +destroy with spell trap, Beatstick,
   -non comes to mind
 Gemini Elf (2)
  +Beat Stick, minor field presence
   -no defense in some situations
 Skilled Dark Magician(3)
  + Beatstick, Sac with requirement for powerful card.
   High Defense with high ATK
   -Non to be seen.
 Sangan
  +searcher
   -weak
 Cyber Jar
   +Destroy field, hand refill, evens playing field
   -FLIP effect
 Mystical Elf
  +Good defense, good sacrifice card
   -No offense
 Spirit Reaper
  +Forced hand discard, nearly undestroyable
   -being targeted by anything kills him
 Kuriboh
  +Reduce one monster damage to 0, ("goat control")
   -0 field presence
Spells
  Mystical Space Typhoon
   +quick play, s/t removal
   -none
  Scapegoat
   +defense, Goat Control
   -takes up monster slots
  Metamorphisis
   +Goat Control
   -Only works with goat control
  Magical Dimension (2)
   +Optiontional monster destruction, SS abilty
   -only works for spellcaster
  Lightining Vortex
   +Monster Removal
   -minus card, face ups only
  Smashing Ground
   +monster removal
   -highest defense, face up only
  Nobleman of Crossout
  +removal of face downs, monster removal
   -might destroy ones own FLIP monsters
  Dark Hole
   +Mass removal
   -kills one owns monsters
  Dedication Through Light and Darkness
   +SS Chaos
    -Deck filler, usless after Chaos is removed
  Brain Control
   +Change of Heart effect
    -Face ups only
  Swords of Revealing Light
   +Stops all attacks for three turns from opponent
   -takes up S/T space, can be removed by a card
  Premature Burial
   +Monster Recycled,
    -Equip, can be destroyed
  Heavy Storm
    +Mass S/T removal
    -Can kill one's own S/T
  Monster Reicarnation
    +Reuse monster to hand
    -discard another card from hand.
  Fissure
    +Monster Removal
    -Face ups only
Trap
Call of the Haunted
   +Monster Recycled,
   -Semi-equip, can be destroyed
 Sakurestsu Armor
   +Monster Removal
   -none
 Bottomless trap Hole (2)
   +Monster Removal
   -Does not negate effect of summoning
Torrential Tribute
   +Mass monster Removal
    -Requires a summoning
Super Junior Confrontation
+slight field control, stops one attack and force another monster to strike
 -slightly situational, there weakest might be stronger tham my weakest
 Spell Shield Type-8
    +Stops spell, does not always need a discard
     -none
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 Magic Cylinder
     +Negates an attack, deals attack to opponent
     -does not end the battle phase
 Magical Hats
    +Thins deck, gets rid of fillers, adds defense
     -slightly situational