As news of an impending softmod* backup loader for the Wii emerges and promises to bring the ultimate in easy access piracy to 'the masses', the issue of gaming piracy and its effects have once again resurfaced. Some point to the long running piracy in PC gaming, which is still ticking along nicely. It's even widely suggested that the PSP homebrew and piracy scene have significantly helped increase the systems sales and userbase. Others argue it simply kills developer motivation and can damage a systems library, lifeline and innovation -- the Dreamcast being commonly refered to. Do you lean either way in the debate? Without getting into the ethics of piracy, how big an impact and influence do you feel piracy has in the gaming industry? What about the big gaming companies themselves -- do they do enough to protect their system and developers? Is fool proof security even possible here? -- * For those not familiar - a softmod means it's based on code that modifies your system, eliminating the need to purchase modchips (or anything you likely don't already own) as well the need to tamper with the inside of your console. When it becomes this simple, it obviously invites a whole new audience in.