Blizzard has decided, despite at least 100,000 people complaining about it, to do away with LAN multiplayer in the latest StarCraft game completely, stating that LAN will be "a great footnote in our history, just like DOS was". One problem Bliz - MS-DOS was replaced with an OS that was somewhat better. Could you kindly point to a method of multiplayer that allows 20 people to share the same connection and still reach speeds of roughly 1 Gbit/s? By removing the LAN feature entirely, Blizzard are effectively dicking over everyone who goes to LAN parties or wants to play a couple of games with their house mates, owns one of those LAN gaming stores, and those gaming tournaments that run off LAN connections. I'm now wondering what % of Korean SC players primarily game over LAN vs what % game over the Internet. I'm also wondering if we'll see a pirated version with LAN features cracked into the game.