Kotaku - Sony Patents Method To Emulate PS2 On PS3 - PS3 yay! ...um, so basically, what the patent describes is a method where the instruction sets on the EE (emotion engine) and the GS (graphics synthesizer) are emulated via spus and the two threads on the "PPE" (the main processor element), before they're sent to the graphics card. The ps2 is a bitch to emulate because the GS was used as part of the EE for effects and shaders because of the high memory bandwidth. Meaning that if you wanted to do the same calculations on the low level on a PC- like architecture, you would eat up all the bandwidth on the bus by constant small fetches and updates (which are expensive). But if the batches of instructions can be applied on the memory areas with the help of the spus (after programming them with the GS + EE instruction sets), that problem would be solved. Anyway - so I guess the question is: will anyone at all be playing ps2 games on their ps3?