Chaos' thread about Halo 3 kind of got me thinking about multiplayer vs single player games. There was a game for the N64 called Turok: Rage Wars. It was a first person shooter multiplayer ONLY sequel to the popular Turok franchise. I actually like TRW quite a bit and loved the idea of such a game being made solely for multi-player. People weren't buying those games for the single player so the developers decided just to make the game multi-player only. In doing so they made quite the MP game and put a lot of time into MP modes, options, etc. Sometimes I think the Halo franchise should follow in similar footsteps. Release single player and multi-player games separately if they want but not automatically together. For example, instead of spending years on Halo 4 (or whatever), why not spend years on a multi-player only Halo? All too often multi-player was considered kind of an afterthought with games. It wasn't really until games like GoldenEye for the N64 gave people a reason to go back to multi-player that games started focusing more of the developing time on MP. I'm surprised that more games haven't been released as ONLY MP. This is pretty common with PC games. Look at games like Team Fortress 2, Counterstrike, Battlefield 2, or Left 4 Dead (I could be wrong about L4D but I thought it was MP only). There are a ton others too. There is a big difference between multi-player and single player. A lot of people will either play one or the other but not necessarily both. So what do you think? Do you play games that are MP only or SP only, or do you only play games that offer both modes? Or will you play whatever as long as it's good? In the end, what do you prefer the most, multiplayer or single player?