http://kotaku.com/gaming/clips/clips-tyra-banks-talk-wow-addiction-232135.php After watching these two clips, I can say with confidence that the human race will end in the next century. Why do people criminalize games? They make them seem like the problem here. It's the same with other objects that get easy blame, like guns. If some guy walks into his office and caps twelve people, do you blame the gun? Fuck no. You blame the psychopath who decided that killing his fellow employees would be a more efficient way to vent out his frustration. People become addicted to many things much more dangerous than gaming. Why do game addicts get front page news when people still kill each other over cocaine? I'm pretty sure I can assume without a source that more people die over cocaine than video games each year. How about some news coverage? The media is slowly turning the hobby of gaming into something like a drug and continues it's campaign against "escapism." So why the fuss over games and not movies? I play games on average of an hour or two per day because I enjoy them and they help me take some edge off my stress. The average movie is about an hour and a half, the midpoint of my statistics. There are people that watch more than a single movie a day, why aren't they addicts? I'll tell you why. In my opinion, the public eye is being shown games in a negative light because of the history and what it means socially to be a gamer. Video games began as a phenomena for the general public when arcades started showing up. It was a cool thing to do to hang out at the arcade with some friends. Arcades faded away and then made a rebirth around the time the Nintendo entertainment system (NES) debuted. This was followed in the coming years by the first Game Boy. So slowly, video games became an in-home activity. Yeah, you could still invite some friends over and play, but it wasn't the same as an arcade. This lead to many believing that video games caused social isolation. Then came the birth of the game nerd. The geeky, coke-bottle rim glasses, the jeans up to the stomach, the inhaler, or anything else that made someone fit the stereotype. The social meaning of being a gamer is one of poor quality to most people's standards. We're a culture that eats and breathes Hollywood, fame, materialism, and celebrities. If you're a gamer, you're supposed to smell, wear tight-fitting clothes (if you're skinny), eat cheetos and drink mountain dew, have no girlfriend (or be a virgin), be in either the A/V club or the chess club, and have no social skills whatsoever. That's what people tend to expect from a typical "gamer." While they may be right about a portion of the electronically enamored community, it doesn't speak to most because games are making a comeback to the social scene. We're seeing gold-plated Playstation portables toted by celebrities, rappers at system launch parties, and hardcore gamers are getting TV time. While most of this is not necessarily amazing or new, it does show that because games are getting into the spotlight once again and with the spotlight, comes the microscope. So now that I've ranted, what do you make of this negative media coverage? Do you think we can really blame games for addiction? If so, what do we do about other addictions? Why are people so quick to blame games and their makers? And lastly: What the fuck is wrong with people?