MegaMike
Registered Member
What is your favorite story in a video game? Perhaps you loved a game with a plot that just kept you guessing, or one that told the tale in a beautiful, cinematic way?
It comes down to two primary choice for me. Halo 1, and Morrowind.
Halo 1 had quite the infamous twist half way through that pushed the game from a good shooter into a great game, plus some smaller (but still pretty big) twists later on. Plus, the tale was told with quite a bit of drama and urgency, especially in the later stages. You really had the sense that if you didn't succeed, the entire galaxy was doomed.
Morrowind had a good, lengthy main quest. The story is really well structured, and flushed out with a lot of background lore. The plot leads you one way in the early stages, merely making you think you are a spy. Considering it is an RPG, it is obvious you will save the world, but just how *huge* of a hero you become is staggering. Also, the game handles alliances and casts doubt on who is a good guy in a non cliche way, and makes you wonder if the villian is really as evil as he is made out to be. Each faction involved has a different agenda, and those agendas are detailed and fleshed out. And some loose ends of the plot are left to the imagination of the player, which I always enjoy. Never have I seen an RPG with so much detail in the story, and all of it is pretty unique. It avoids many common cliches, and characters are never one dimensional. And it continues on into two lengthy expansion packs. Oblivion, as good as it is, can't compare in the story department.
Perhaps with the release of Mass Effect tomorrow, I will have a new game to add to this list.
It comes down to two primary choice for me. Halo 1, and Morrowind.
Halo 1 had quite the infamous twist half way through that pushed the game from a good shooter into a great game, plus some smaller (but still pretty big) twists later on. Plus, the tale was told with quite a bit of drama and urgency, especially in the later stages. You really had the sense that if you didn't succeed, the entire galaxy was doomed.
Morrowind had a good, lengthy main quest. The story is really well structured, and flushed out with a lot of background lore. The plot leads you one way in the early stages, merely making you think you are a spy. Considering it is an RPG, it is obvious you will save the world, but just how *huge* of a hero you become is staggering. Also, the game handles alliances and casts doubt on who is a good guy in a non cliche way, and makes you wonder if the villian is really as evil as he is made out to be. Each faction involved has a different agenda, and those agendas are detailed and fleshed out. And some loose ends of the plot are left to the imagination of the player, which I always enjoy. Never have I seen an RPG with so much detail in the story, and all of it is pretty unique. It avoids many common cliches, and characters are never one dimensional. And it continues on into two lengthy expansion packs. Oblivion, as good as it is, can't compare in the story department.
Perhaps with the release of Mass Effect tomorrow, I will have a new game to add to this list.